Thursday, October 17, 2019

Respond Essay Example | Topics and Well Written Essays - 250 words

Respond - Essay Example an interesting way of internal organizational communication, do you think it could have an impact on customer satisfaction if used while serving them? 2. Delegation of duties and tasks is an important aspect of managers. Although managers should delegate duties and responsibilities, they should not delegate their accountability. As leaders and managers cannot accomplish all tasks by themselves, it is their duty to identify competent people from among them to handle these duties on their behalf. The fear of being accountable for the mistakes of those handling the tasks in most cases prevents leaders from delegating. Subsequently, they avoid delegating as much as they can, if they have little trust on their subordinates. At personal level, could the lack of trust on quality be a major contributing factor why you avoid getting things done through others? 3. Despite the belief that you can be self-sufficient, there are possibilities that you will find some tasks difficult to handle in various instances. Sometimes, you will find that another person’s ideas and creativity go a long way in helping you solve certain problems or handle complicated situations. This is the essence of teamwork. Every successful leader should possess these qualities. Therefore, whenever you seek the assistance of another person, this is an indication that you rely on the person to get things done, an element of delegation. Further, what are the ways in which companies can show recognition and appreciation of their employees’

Voting behavior Essay Example | Topics and Well Written Essays - 1500 words

Voting behavior - Essay Example The choice of a certain candidate therefore seemed to reflect the people’s behavior, the state of the country and the specific concerns that the candidates had for the citizens. The paper will use various tables in order to describe the voting behavior among various people. Demographics affects how people vote because it has a direct reflection on what attitudes people hold to various issues, abortion being one of them. This has been supported by the election’s literature that suggests that thing like abortion and gayness receive attention when choosing a leader. Table six communicates largely on the voting behavior of voters to various candidates based on their attitudes towards abortion. From the table, it is clear that those people who supported abortion voted in large numbers for Obama as compared to McCain which was 78% and 20% respectively. On the other hand, the people who opposed abortion voted largely for McCain, 54% as compared to Obama who had 45%. Obama still received higher votes in those people who supported abortion for reasons such as rape and clear need but the difference was not much. The other candidates received minor votes ranging from 1-2%. This voting behavior has a clear suggestion on the candidate, their position on the variable and also the demographics of those people that voted. There is a clear suggestion from the table that Obama was also in support of abortion while McCain s against the whole issue of abortion. There is no way the people who supported abortion could support Obama or vice versa if he was not of the idea himself. In terms of demographics, there is a clear indication that those who supported Obama most in this variable are women as compared to men. This is because the issues of abortion are of concern to women because they directly affect them in reference to men. Another clear suggestion is that the population in support consists of younger people who are

Wednesday, October 16, 2019

Investing For Retirement Research Paper Example | Topics and Well Written Essays - 1250 words

Investing For Retirement - Research Paper Example Investing For Retirement In the Family Finance section of Financial Post, there is an article entitled "Retirement Transition All About Expectations." This article is about a couple, Julius ,60, and Emma, 58, in Alberta, Canada who are both retirees, who's been worrying about how they can protect themselves financially if ever there would be a sudden change in the economy. According to Julius, "it might be difficult to make the transition from employment to retirement". Exposure to inflation is their main threat being a retiree. Don Forbes, head of Associates/Armstrong & Quaile gave them an advice on how they are going to utilize their financial plans to protect themselves against any threats. Forbes gave the couple a five year plan scenario on the pension plan they availed, stating what they should do, and explains its corresponding effects in the long run.. This article has been on the news because there are more other Julius and Emma who have been worrying the same thing once they are about to retire. Starting January 1, 2011, the Baby Boomers turned 65. These Baby Boomers are those generations in American history who were born between January 1, 1946 and December 31, 1964. This has been an issue for so many years and now it’s 2011, the Baby Boomers have reached their retirement age. People, especially in the U.S., were already in panic that for the next 19 years these Baby Boomers will push the national government into bankruptcy. This generation has been on a wrong timing since the economy until now is still on the verge of losing everything. (â€Å"In 2011 the baby boomers,† 2010). I chose this article because Canada is not an exception in this crisis. It is significant for the Canadian families because just like Julius and Emma, most of the retirees now are having lots of questions about the reliability of the government and other company pension plans to fund their necessary needs and other expenses in the future. 2. SCOPE OF CANADA PENSION PLAN Canada Pension Plan (CCP) is one of the retirement income systems in Canada that has been mentioned in the article. The CPP is a national pension plan that was established by the government in 1966. This program is a monthly national defined benefit pension plan that is paid to contributors who are at least 65 years old or between 60 and 64 years old who met the earnings and contributions requirements (Monk & Sass, 2009). It is an independent financial institution wherein no political strings attached; its obligations are not government obligations as well as with its a ssets. The governance structure of this pension plan lies in the Canada Pension Plan Investment Board Act. It has a disclosure policy in which all quarterly and annual financial statements report and its public portfolio holdings must be disclosed to the public in the CPPIB website. Furthermore, the Canada Pension Plan Investment Board is an organization established to monitor and invest the funds held by the CPP. Independent from the government, the CPPIB was incorporated in 1997 as a federal Crown corporation by an Act of Parliament. In 1999, it made its first investment whose purpose is to maximize returns without undue risk of loss. Usually, the risks associated in applying a defined-benefit pension type of plan are funding risk and insolvency risk. In the first risk, members are concerned whether the employers can fulfill their promised benefits by assuring them adequate assets in the pension fund. On the report of Financial Services Commission of Ontario 2010, there had been a n increase of underfunded plans by 79% in 2009 from 76% in 2008 out of 1,539 defined-benefit plans (cited in Davis, 2011, p. 6). The concern related on the latter risk goes on the employer's insolvency, in which the business assets of the employer would serve as the ultimate guarantee of the pension promises (Davis, 2011, p. 7). Sponsoring employers should avoid being insolvent as possibly as they

Voting behavior Essay Example | Topics and Well Written Essays - 1500 words

Voting behavior - Essay Example The choice of a certain candidate therefore seemed to reflect the people’s behavior, the state of the country and the specific concerns that the candidates had for the citizens. The paper will use various tables in order to describe the voting behavior among various people. Demographics affects how people vote because it has a direct reflection on what attitudes people hold to various issues, abortion being one of them. This has been supported by the election’s literature that suggests that thing like abortion and gayness receive attention when choosing a leader. Table six communicates largely on the voting behavior of voters to various candidates based on their attitudes towards abortion. From the table, it is clear that those people who supported abortion voted in large numbers for Obama as compared to McCain which was 78% and 20% respectively. On the other hand, the people who opposed abortion voted largely for McCain, 54% as compared to Obama who had 45%. Obama still received higher votes in those people who supported abortion for reasons such as rape and clear need but the difference was not much. The other candidates received minor votes ranging from 1-2%. This voting behavior has a clear suggestion on the candidate, their position on the variable and also the demographics of those people that voted. There is a clear suggestion from the table that Obama was also in support of abortion while McCain s against the whole issue of abortion. There is no way the people who supported abortion could support Obama or vice versa if he was not of the idea himself. In terms of demographics, there is a clear indication that those who supported Obama most in this variable are women as compared to men. This is because the issues of abortion are of concern to women because they directly affect them in reference to men. Another clear suggestion is that the population in support consists of younger people who are

Tuesday, October 15, 2019

The Atomic Bomb and its Destructive Power Essay Example for Free

The Atomic Bomb and its Destructive Power Essay An Atomic Bomb is a very powerful explosive device that entails fission of enriched Uranium or Plutonium nuclei in a chain reaction. The power of the explosion is measured in terms of the number of tons of TNT that would have to be exploded to release the same amount of energy. This fission reaction cannot be sustained unless a specific amount of plutonium or uranium, known as the critical mass, is present. When this specific amount is present, then the number of neutrons being produced by the fission of the nuclei will exceed the number of neutrons that leave the surface of the material. This results in a chain reaction, which ultimately leads to an explosion (Atomic Bomb). The nuclear device or Atomic Bomb consists of several less than critical mass parts that are separated by lead walls. Moreover, all these portions of nuclear fuel together exceed the required critical mass. At the time of detonation, either a chemical or mechanical device is set off that causes the various sub critical mass portions of Uranium or Plutonium to combine. Subsequently, the emitted neutron density is sufficient to set off a nuclear fission reaction releases more neutrons, this process continues until the fissile material is exhausted or is dispersed (Atomic Bomb). Such a nuclear fission reaction gives rise to an enormous amount of energy, which is mainly in the form of extreme heat. In addition, this explosion generates a huge shock wave, flash burns, high winds and radiation consisting of neutrons and gamma rays or very short wavelength light. This radiation is fatal to living matter and makes the soil and water unusable (Atomic Bomb). The neutrons and gamma rays released during an atomic bomb explosion cause extreme harm to living tissue and constitute a prime cause for cancer. The surrounding area of a nuclear explosion becomes unusable due to contamination with radioactive fission products. A portion of these radioactive products reach the upper atmosphere either as dust or a gas and thereafter reach the site of explosion as radioactive fallout, which continues to decay over a period of time (Atomic Bomb). Amongst nuclear weapons, the Atomic bombs have the dubious distinction of being the first to be developed, tested and deployed. Towards the end of the 1930’s physicists belonging to Europe and the USA became convinced that it would be possible to create a truly powerful explosive device that was based on the fission of uranium. In August 1939 Albert Einstein wrote to the US President Franklin D. Roosevelt a letter that gave particulars of this process and the danger that could be posed to the Allies if such an explosive device were to be created by the Axis Powers. The President took cognizance of this warning and initiated the Manhattan Project in 1942, in order to invent such an explosive device. The Manhattan Project team led by U. S. Army Brigadier General Leslie R. Groves was ably guided by J. Robert Oppenheimer in this endeavour. This team was successful in creating the first Atomic Bomb (Atomic Bomb). The first test atomic explosion was performed at Alamogordo, New Mexico, on the 16th of July, 1945. The energy released by this explosion was the same as would be released if 20,000 tons of TNT were to be exploded. On the 6th of August, 1945 the USA used the atomic bomb for the first time in history. This bombing, which took place almost at the end of World War II, was made on the Japanese city of Hiroshima. This bomb attack was repeated on the Japanese city of Nagasaki on the 9th of August, 1945 (Glasstone). The casualties reported due to these nuclear explosions were enormous and the USA stated that around sixty to seventy thousand people had been killed in Hiroshima by the atomic bomb, which had earned the sobriquet of Little Boy. The same US sources placed the number of dead at forty thousand in Nagasaki, due to the explosion caused by the atomic bomb that had been dropped there, which had been nicknamed as the Fat Man. These two bombs effectively brought about the surrender of Japan to the Allies on the 14th of August 1945. These were the only occasions on which nuclear weapons had been used in warfare (Eubank. P87). The Hiroshima bomb was prepared using refined uranium – 235. The bomb was made by diffusion enrichment techniques, which utilized the minute differences in the mass of the two main isotopes of Uranium, namely U – 235 and U – 238. The difference of mass is similar to what UF6 has with only one percent between the molecules. Thus it became much simpler to concentrate the less common isotope. The atomic bomb that destroyed nearly ninety percent of the city of Hiroshima on the 6th of August 1945 was prepared using approximately sixty kilograms of highly enriched uranium (Atomic Bomb). Three days later the second bomb was exploded over Nagasaki. This bomb contained approximately eight kilograms of plutonium – 239. Special types of nuclear reactors were utilized in the preparation of this bomb. The first human designed atomic reactor was constructed on the premises of the University of Chicago in the year 1942 during the last phase of the Second World War. In order to slow down the emergence of neutrons in fission, highly purified graphite was used in the reactor as a moderator of neutrons and to control the nuclear fission reaction. Subsequently more reactors were constructed based on the design of the Chicago reactor. They engaged simple chemical techniques to isolate plutonium – 239. There were no complexities involved in the separation of the isotopes. The first test explosion had taken place at Alamogordo in New Mexico on the16th of July 1945 using a plutonium explosive device (Glasstone). Initially the creation of the atomic bomb proceeded at a slow pace. However, the results of different research groups clearly indicated that its destructive power could be awesome and this led to a considerable hastening of the development process. Subsequently, the US Government became convinced of the fact that this world war was based on technology to a very great extent. Accordingly, it accepted the fact that there should be consensus between science, technology and the US Government (Eubank. P. 8). The destructive effects of both uranium and plutonium fuel nuclear fission bombs relied upon the energy released during the explosion caused by nuclear fission, which resulted in instantaneous fires, destructive blast pressures and maximum radiation exposures. The quantity of deposits of fission particles on the ground was very limited because these bombs had been exploded at a height of around six hundred metres above the ground. However, some traces of deposit of these particles were found in the surrounding areas of the cities in which these explosions took place and this was attributed to the rainfall that had occurred immediately after these explosions. Areas at a few kilometres distance to the east of Nagasaki and in west and north – west of Hiroshima had recorded these radioactive traces. Most of the radioactive fission particles got carried away by the heat emanated from the explosions into the outermost atmosphere (Atomic Bomb or A Bomb). The death toll was estimated at 45,000 of the civilian population out of a total of 250,000 in Hiroshima on the day the bomb went off and 19,000 resident civilians succumbed in the succeeding four months. The population of Nagasaki was 174,000 and out of these 22,000 died on the day of the explosion and another 17,000 died during the succeeding four months (Smith). A large number of malformations or deformations of fetuses was recorded among the civilians who had been exposed directly to the radioactivity. This resulted in deformities in children who were born subsequent to the explosion. Apart from these untoward incidents, no significant gene damages were found to have occurred in the children of the survivors (Smith). Gamma radiations and neutrons had emerged during and immediately after the fission. These were the major components of the radiation in those cities. There were other sources of exposure derived from the black rain which precipitated in some areas. The rain water contained radioactive materials that had emanated from within the rising cloud of fission products. However, there was little exposure to these depositions. Traces of radionuclide cesium – 137, which was a by – product of the fission were detected for a long period after the explosion in areas of Nishiyama district (Smith). Other category of nuclear bombs, fusion bombs, such as hydrogen or thermonuclear bombs have been developed and tested in the 1950s. However, these weapons have never been detonated in warfare. The modus operandi of a thermonuclear bomb is that a fission reaction takes place first to produce very high temperature. Hydrogen isotopes of deuterium and tritium combine because of the extreme heat and in the process give out a very large amount of thermonuclear energy. The primary source of energy depends on the fusion reaction. This process is similar to the process that gives the Sun its energy (Atomic Bomb). Nations that had developed atomic bombs test them in order to determine their efficiency and to study the effects caused by such explosions. These tests are usually conducted by exploding them in the atmosphere, under the earth and under the sea. The countries that have admitted to the possession of a nuclear warhead are the United States, Russia, the United Kingdom, France, China, India and Pakistan. South Africa proclaimed that it had developed a number of such bombs and that later on it had dismantled them. Since the war came to an end due to the Atomic Bomb, a new era has begun, which makes a logical analysis of the basic concepts in respect of human life, technical innovations and society. In the social context, the deep sorrow caused by the destruction of the atomic bomb was immense. Its impact extended into the hearts of the nations of the world crossing the borders of Japan. In addition to the immense grief caused, the use of the atomic bomb made some of the people of the United States a target for criticism from the people of the world for having caused such a large number of deaths. Although the Americans wanted to depict the atomic bomb attacks on Japan, during the war, as a symbol of their hatred towards the Japanese who had attacked Pearl Harbor, these bombings were criticized as being unjust to the people of Japan. Any country with the required amount of technology could have used the atom bomb. However the United States had the benefit of possessing not only the money but also the technology to take up such a project. However, the fact remains that the atomic bomb, saved a million lives though it killed tens of thousands of people. The rules of war were changed forever by the atomic bomb. It not only exterminated the enemy but also ruined humanity itself. The inventors of this weapon had hoped that their invention would result in the end of war. This new weapon was so terrible that its architects were terrified of the idea that it could again be put to use. Works Cited Atomic Bomb. Microsoft Encarta Premium . Redmond, WA, 2006. Atomic Bomb. Britannica Concise Encyclopaedia. 2003. Atomic Bomb or A Bomb. The Columbia Encyclopaedia . 2004. Eubank, Keith. â€Å"The Bomb. † Kreiger Pub Co. Glasstone, Samuel. Nuclear Weapons. Microsoft Encarta 2006 [DVD]. Redmond, WA, 2005. Smith, Mikki. Hiroshima was no longer a city. International Socialist Review, Issue 13. August September 2000.

Monday, October 14, 2019

Process of Embedding Fuzzy Logic Methodology In Racing Game

Process of Embedding Fuzzy Logic Methodology In Racing Game Alamin Hussain Key words: fuzzy logic, XNA, AI, racing game ABSTRACT Fuzzy Logic has many opinions and understanding from people to people. In its simplest understanding Fuzzy Logic outputs truth(s) based on approximation for reasoning. In essence compared to traditional binary sets, which outputs absolute truths or false values, Fuzzy Logic may have a false or truth-value which ranges in degrees from 0 to 1. Using the above notion, I will be implementing this ideology or method in the perspective of providing behaviors for my Non-Playable-Opponent. What this means is that I will be programming Fuzzy Logic into my video game. Which should provide a more human like interaction. I will be utilizing the Microsoft XNA framework and C# programming language to output the implementation. In attempting to program in Fuzzy Logic, I had come across several hurdles. Such as breaking the rules and calculations down to the most possible simplest form possible, then trying to implement line by line each element. Thereafter running into Syntax Errors and Runtime Errors of which there were many. Finally I was forced to remove some more complex forms of Fuzzy Logic due to time constraints and inability to fully comprehend Fuzzy Logic and apply it via programming. INTRODUCTION Fuzzy Logic is an area of study in Artificial Intelligence built on the idea that in a fuzzy set, each element in a given set which can assume a value from 0 to 1 and does not follow the conventional classic or crisp theory of just 0 or 1. Basically this method follows the conception that approximation is used for reasoning rather than a fixed value. An element is categorized in its gradual inclination towards its relevant set, this is known as the degree of membership. The objective of this project is to efficiently utilize the XNA game engine using C# programming language and DirectX graphics API, to create a function racing game which utilizes Fuzzy Logic artificial intelligence. Previous programmers and coders have utilized Fuzzy Logic in video games, but the use for fuzzy logic in real world applications for video games has been minimal due to more popularity of other methods such as the A* artificial intelligence model. The reason of this project is to identify how fuzzy logic can allow for more human like interaction in a video game setting. In essence providing human feedback and reactions to the player and establishing cohesion in immersive game play. Throughout the main chapters of the thesis, I will going through the process in which I have understood general AI in video games and how fuzzy logic can be applied in this territory. Due to my illness, which has made me bend bound and on medication for just over 2 months from the beginning of February, my research and understanding is very little. As such I will try my best to demonstrate my current knowledge and how I established it into my project. I will be providing and understanding of Artificial Intelligence in video games and how the two are intertwined; he current state and use of AI in video games; Game AI techniques; Fuzzy Logic AI; how Fuzzy Logic is utilized in video games; the benefits of fuzzy logic; the cons of Fuzzy Logic; Fuzzy State Machines; the use of fuzzy logic in the video game industry and previous research conducted on fuzzy logic. MAIN CHAPTERS Artificial Intelligence in Video Games In the study of artificial intelligence in video games it is made up of all the methodologies and techniques for implementing intelligence into video games. Artificial Intelligence in video games contain aspects of, but are not limited to: path finding, control of animation, strategic thinking, procedural generation and learning. All of which require some form of solving problems, which are executed utilising Artificial Intelligence algorithms. The main essence of using game artificial intelligence is bringing a more human like interaction for the player, in creating a more fun, immersive and strategical play. This can be in the form of enemy bosses or interaction with NPCs (Non-Playable-Characters). In the words of Alan Turing, considered the father of of artificial intelligence, an agent is intelligent if its behaviour cannot be distinguished from that of a human[1]. From real human perspective Game artificial intelligence is in essence not real intelligence but the illusion of such methods[2]. Successful video games implement varying degrees of compelling artificial intelligence. It is not a requirement to implement very intelligent, unbeatable smart opponents but a much fun and some what realistic opponent who does not do damagingly stupid manoeuvres of which could ruin the whole game play and remove a player from the immersion. Like in most aspects of a video game, the game AI compliments and provides a higher realisation of a given video game, such as maintaining high levels of entertainment and fun game play. From the beginning of video game development to the the present times of complex large project based games, Artificial Intelligence has certainly been widely used and with the passage of time has increased usage and complexity with it. As such video games such as online multi player games have brought forward advanced artificial intelligence and have changed the habits and perception of players. This in effect has made players demand much more intricacy in game play in regards to artificial intelligence and developers are more and more focusing in providing human-like methods in AI, which are capable of learning from the players inputs. Developers have since moved away from predictable and scripted opponents and heavily focused on the advanced artificial intelligence in games. Due to the nature of video game development, game AI has real world constraints, in terms of time management and scheduling of a project. As such tested and working methods are used in development and the lack of innovation in the field of game AI is very much not visible. Game Artificial intelligence borrows knowledge from academic based AI such as robotics. But has its own parallel workforce of improvement and research and development, whilst keeping practicality in mind due to the nature of the game industry[3]. All forms of AI research and development borrows elements of information and as such same techniques can be found in some form in all fields of study. This thesis will delve on the study of a particular method of video game artificial intelligence, which is Fuzzy Logic and the use of such AI in video game. Then bringing a conclusion from my findings and usage of Fuzzy Logic game AI. Current Usage of Game AI Game artificial intelligence had gained traction from the late eighties early nineties, as such has gained much more attention from the game industry in the last decade or so. Traditionally video game have been pushing boundaries in the composition of visual graphics and audio realism in a bid to gain traction from end consumers. This in return had made it so that CPU (Central Processing Unit) processing powers was largely given precedence to graphics computation, followed by sound computation and then the game logic. This process of allocation of resources in previous game development left very little computation al power to artificial intelligence, which resulted in very stupid, generic and easily overpower enemies and or opponents. The previous process of developing video games and limitations on resources meant that artificial intelligence was very minimal. In more recent times graphical fidelity has improved so well that the visuals on screen are indistinguishable to their real life counter parts. As well as the costs of provided more resources on a much lower capital and recent inclusions of GPU (Graphical Processing Unit), meant that visual graphics had a dedicated resource in providing improved graphics, whilst freeing up the CPU to focus more on intricate computations. This has allowed artificial intelligence and physics to flourish and become more improved over the years, allowing more immersive game play. This trend of game development and resource allocation has allowed video game artificial intelligence to become some what of an essential necessity to differentiate and better develop high quality video games. As costs are minimising and developers improving, there are more and more dedicated teams of developers focusing on game AI, in creating seemingly intelligent NPCs, opponents and enemies, thus enabling challenging and interesting video games for the players. Following these development cycles and improvements over the years in the study of video game artificial intelligence has allowed people studying and or researching artificial intelligence to use video games as a mean of testing their research. This in essence allows reducing large overheads, increasing safety and utilising a simple environment in a virtual world. As opposed testing in the real world, which would increase costs and potential pose a risk to researchers if it were a large scale project utilise large physical object(s).

Sunday, October 13, 2019

The Heroic Figure of the Frontier in The Last of the Mohicans :: essays papers

The Heroic Figure of the Frontier in The Last of the Mohicans In The Last of the Mohicans, many themes are introduced through the exploration of the frontier. As Cora, Alice and Heyward travel through the dark and dangerous forest they are surrounded by the raging war between England and France. Their unfortunate experience with Magua early in their travels ultimately leads to the introduction of Hawkeye and the Mohicans, which enlightens their minds to the differences between good and evil, civil and savage. There were many types of people in and around the colonies during this time, including the English, French, and Natives. When western expansion began, it led to the stratification of society, which separated each individual by sex, class, and race. Who set guidelines for the division of types of people? Furthermore, who was distinguished as civilized or savage? As Cora, Alice, and Heyward encounter unfamiliar races, they experience many new beliefs, and ways of life. To them anything different was considered strange and barbarous. The Mohicans think of the Hurons, or Iroquois as savage beings, incapable of normal human emotions or actions. We see this portrayed later in the novel, when the Indians attack the English troops as they leave Fort William Henry in peace. But how can Hawkeye, Chingachgook , and Uncas be thought of as civilized, if they too scalp, kill, and yell in their anger? It is shown however, that the Mohicans, demonstrate restraint, while the Iroquois were unable to control their rage. Another question is Hawkeye's position between the two classifications. He is said to be "the perfect frontier hero", and he feels at home in the forest rather than the settlements.